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If you would like to visit my actual DOOM Site on, it’s

I may have modded doom a little. I have no super appealing and spectacular state-of-the-art-anything by modern day standards or any for that matter, but I did make levels back in the day and wouldn’t mind doing it again. Actually I made a cheap slapped-together-in-20-minutes battle level called “Little One“ a few days before writing this out of boredom. One mod I do have finished I’ve received a little praise for is the Absynthium Music Pack for Doom II. It contains 35 background tracks to fully replace doom 2 music in any non-music mod you’d like. I recommend playing it to the old cheezy 90’s megawads on the cdroms. You’ll need a program like ZDL to launch multiple files within GZDoom.

Before I get into my bad mods and somewhat better mods, I’ll discuss one of my major projects I’ve wanted to do for some time but have been slacking on due to everything else. This is the Classic DOOM Megasite Project. It has animated baddies that rotate on the left menu when hovered, as well as real sketches of doom enemies across the top. There will be a lot of information, resources, and downloads for both playing and making doom stuff. This is one of my main focuses lately, and it will be done soon I hope, or at least have more than it does.

Now for the bullshit! In 1995 I made eight megawads, and started on a ninth that ended in 1999.
All began when I couldn’t get anything to work, then one level did. After this, not realizing it was an issue without linedefs not having sidedefs on an old editor, I tried to make many more and failed. So Chambers of Death was born. It’s basically that one level, over and over again with different textures and enemy sets. I then got a second level format, Battlefieldz to work. After this I made two Chambers sequels, then started The Nightmares Trilogy. Finally, Doom Chaos 3 was born, without 1 or 2 ever being made from their graph paper origins.

Lo and behold, my magnum opus of trash! Nightmares of Loki (1999)! This was made in a four year span, though I was also doing band practice, hanging out generally all the time with my friends, and coming home to “put some pieces” on something that I got sick of halfway through and just mindlessly finished. My passion or lack thereof mixed with the fact the levels were huge, I’m not a graphic artist, I couldn’t get my MIDI stuff to work and make music, and there was zero detail, it got MURDERED at doomworld. In my defense I also released the stuff before with this, and had no clue stuff was always up for review when you snuck files into the /newstuff folder of the idgames server.

Onward to modern day, I have had some random ideas for maps and full mapsets. To the left was just a slapped together test map I made for my wife with some sort of unicorn MIDI track, recolored purple stones, and six boss areas. I also used ACS scripting for a couple cool rainbow lighting effects within the level.

Little One is one I made in 2021 in 20 minutes just a few weeks ago with a basic synth track. It’s not that good.

Other ideas I’ve had were PIXELART.PK3 which was going to have all 256 pallette colors as textures and faraway “pixel art” of several enemies using those. ABADDON was to be a doom mod about a game made in an alternate reality where Wolfenstein 3-D and Doom were never made. Instead, it was the Abaddon trilogy. So if it gets made expect all hell levels.

My best mod will be called Otherworldly which I wrote a plot for in 2002 but kept rewriting over and over through the years and not making the mod yet.

Lastly, a trilogy called “Make It Go Away” also featuring “Follow It Home” and “Send It To Hell” will be your typical 8-level mapsets made to feel like old school DOOM, either that or they’ll be jokewads. I haven’t decided.

Lastly, I had help from a user named ‘mistersector’ in creating my favorite level I’ve made. It wouldn’t have been would it not be for some detailing done by said mistersector. So… MAP14 on Oops! All Techbase I would like to bow and take credit for half of which. ;)

Categories Game Stuff, Music Stuff

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01 “A Smashing Melody” is an intro track with the bass melody kicking in to match the next track. It sounds just like Danny Elfman got ahold of it.

02 “Smashing Through” was originally on a soundtrack in 2002 to a game mod that became a game idea and then the whole idea vanished into thin air. It never was on a real instrumental ep or album until now when I decided I don’t know why. Since the EP was once called Anamorphosis and that track changed names to Red 40, there was a book and show “The Anamorphs” and I was the last to know, and I really really liked this track, I chose this name for the whole album.

03 “Hack It Up” was for a soundtrack last year to a game that may or may not be created by an online of mine that I knew and was going to make games with before the Project Warlock OST. The game was called Blood Knight, and the track was originally “Hackman’s Theme.” If the game does, however, get made… I will let him have these tracks I gave out free anyway here, and just use this album as a small promo for it.

04 “Red 40” is the hyper drum mix of the original Red 40 which was originally titled “Anamorphosis” and the title track of the EP I stuck it on in 2002. It had a little punk rock to it and hyperactivity, which was throught to be caused by Red 40 dye in candy.

05 “Grimmage” is untouched from early 2003 but did once have an intro track “Ominous” that sounded way too much like Nirvana’s In Bloom for me to let it pass. One track said (Intro to….) the next track, and the next said (Outtro to…) the previous track.

06 “Clot” is a cool new intro riff I came up with that turns into a heavy rock ballad then a faster techno song. I also recorded this 7 minute beast in 2002.

07 “Keep Me (From Me)” was recorded in late 2001 or early 2002, I forget. It just fits here better than the first albums. That, and I forgot to put it on them! This is a 2021 redux version with some pretty cool drums after a while when they kick in.

08 “Wastelands” was once the intro track to the ep Anamorphosis, which is now track 8, because it does NOT fit the beginning of a CD, even as a mood setter.

09 “Adventures in Commercial Grunge” is kind of like Nirvana’s “Rape Me” with a generic beat and generic everything else, as well as a bonus guitar part that makes it sound and feel like a completely different song.

10 “Red 41” is a synth 2021 remix of Red 40. It is very disorganized sounding after a while, though it isn’t. I actually like it a lot I just didn’t know if anyone else would.

11 “Enigmatrix” is my one and only preview track for Project Warlock II. If there is a sampler there can be more, or you may listen to what the Early Access beta has to offer. If not, the full soundtrack, lasting several hours, can be heard on Project Warlock II.

12 “Forever Rusts” was originally called “No Truth In Forever.” It had a full set of lyrics and vocals but they have been lost permanently which is a wonderful thing. I didn’t even know what “emo” music was yet but these lyrics were just that.

13 “Clot, Mix 2” is basically Clot with a completely different sound, rerecorded in 2004.

14 “Moonlight Sonata” and Track 15 “The Executioner” were both for Blood Knight and if the game gets made will still be on it, I just didn’t know if it would ever get made as the team dissipated for the time being and a new one is needed. I will still use these tracks or make new ones, and they will still be available here free as a little promotional thing. The company will be known as Hypnotic Games.

16 “The Organization” was for the Indiana NORML Podcast. NORML stands for National Organization for the Reform of Marijuana Laws. My friend Will, who I’ve done many musical things with you can find on this website, and who did the voiceovers for 2 of my 3 college games, needed it. I just don’t know whether or not they ever used it, as he’s no longer part of it I think I remember him saying. Who knows, maybe I was high! I’m Kidding! I guarantee my buddy Will was though!

17 “Sand” is the perfect outtro to this album. The end originally just cut off so I faded it out this time. This was the original title, not “Hold On” which it had been for years before finally I changed it back for this nostalgia set of albums.

The hidden track for this release on bandcamp is the original version of “Red 40”

Categories Music Stuff

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The Absynthium Collective is not part of the Noise Vaults. So it’s unnumbered in that series. It is 95% purely Synth and has very little guitar on very few tracks.

Firstly, let’s start this article with what you probably came for, the Absynthium Music Pack for Doom II:

Next, let’s plug in all three albums so you may listen at will:

Hi! This is the Absynthium Collective, ranging from the years 2005-2019. This all started when I was looking for something that sounded like Nintendo at first that you could paint notes on so I could make a large amount of instruments and test them all together. I found something by Synapse Audio which is now defunct called “Orion.” This was for a soundtrack to our second game in college mentioned in a prior entry of this blog entitled “Thanatos.”

The two CDs for both “Thanatos” and “Sin Harvest” as well as a small EP called “Armageddon” in 2017 when I “Started Again” years later made it to the release above called “Omnium.” Originally They were called Songs From Orion, Volumes 1 2 and 5. Now my Omnium and Delirium releases have sub-eps mainly because Delirium is made up of several years, themes, and sessions. This album, for example, has the sessions “Thanatos” “Shadows” “Abaddon,” and “Armageddon.” Later on, not part of the Noise Vaults series but something else, I’ll have a new Absynthium Collective with remixes, additional mixes, extended versions, and outtakes included back in. This will happen later. “Omnium” takes up the exact length of 2 CDs.

Next up is Continuum I and II. Continuum I was created in 2006 for a game that never existed. My college team after I left still wanted music, but no game was ever made. This in mind, I grouped up tempos and combined sets of tracks in sequences, so that when you pressed play on track 1, it’d just keep going with no gaps and all tracks would connect. In 2019, I decided to do it all again with a real space theme and a tracklist that mildly tells a story. This was of course Continuum II and it ends in a cliffhanger.

Finally, Delirium. The first EP session of this is called Nervorum. It was recorded in 2006 and has a lot of eerie tracks and other experiments at the time when I was trying out different types of melodies. The second session was Procellas from 2011 and featured originally 19 tracks now cut drastically. These two EPs with all of their outtakes originally were called Songs From Orion, Volume 4 while Continuum, previously mentioned, was Volume 3. Anyways, The third EP is called Polybius and was originally Pixels I&II in 2013 and 2018. The next three EPS were all three created in 2018 after Armageddon and the Project Warlock OST when I was really going with the synth. Dystopian was the fourth, with some nicely put together tracks using a piano chords book to see about piecing different chords and notes with the chords together. There were a couple duds I kept since they were still pretty good, but I think this is my favorite part other than the last EP of this Delirium 2CD album. Fifth, is Lithium, the mega happy medicated sessions! Last, Somnium, an ode to sleep.

You can nab these on bandcamp from the link above or actually own a physical copy on an MP3 disc of all six discs, filling the disc to the absolute edge, here!! There’s no need to worry about if there are copies left. They’re all made on demand. So when you order one, they print it and ship it to you immediately ;)

Categories Music Stuff

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These link pages are hosted here: on neocities. When I add pages or create the already-decided additionals, I’ll post it here. I may just figure out a cooler way to show them off that is compatible with this entry.

Game Development & Modding Links
Old School Retro Gaming Links
Emulators and Roms
id Software DOOM and other id games
Source ports to older games for newer PCs
Independant Games Links

Music Download and Streaming Sites Music Distribution & Manufacturing
Artists and Bands
Music Development & Composition
DungeonSynth Recordings
Excellent Artists
Underground Synthwave Stuff

Fellow 90’s Style Site
Web Design HTML, Scripts, and Tools
Graphics Programs
Computers and Software
Social Media, Forums, and Related

Science and Space Stuff
Me and My Friends

Categories Web Stuff

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This is the first draft of the redux album Maladaptive Humanoid, released November 1st, 2021. I will have a 2nd draft later, and when I do I will just replace the album on bandcamp and the cover will have the second date too. I feel as if I jumped the gun on this one and released it early. It may end up fine as-is but who knows, I may get bored someday. If I do not end up having a second draft, I’ll just save the crazy shit for a remix album with the other first four albums that I have planned. Anyways my wife painted this cover on a 3” × 3” miniature canvas I found at walmart for $1.29 and it took her no time at all but ended up looking pretty neat and fitting to the title. She actually made this before I made the title.

The track-by-track rundown goes as follows:

01 “Somewhere Else” is a simple intro with a weird arrangement for a weird album. It’s not really all that eerie or anything unless you count the alien winds in the beginning. It’s just a couple simple synth lines and simple guitar line with some minimal drums. I do like it though. I don’t know why but I’m glad to hear it when I pop this in every now and again

02 “The Storm” was from 2003 and a redo of the same track from 2001. The first one sounded JUST LIKE tool, so I redid it. I think oddly enough with this being just a random track back in the day that its the best thing on here. That’s just my opinion though.

03 “Silt” is a high note intro to Black Melody 2018. I recorded it the same day in 2018

04 “Black Melody 2018” is a remake of my Pitch Black Melody from 2001, but I actually put the original intro from the 90’s back in that I have no clue why I took out.

05 “Beautesque” was an orion-only track in 2019 that didn’t really go on anything. I could have had it as an interlude on the next big Absynthium album that probably won’t happen but won’t now

06 “Asshole” was made in 2001 and brand new. Not a 90’s rehash, none of that. It’s primitive I think, maybe not, but it’s definitely very industrial. I love the keyboard parts towards the end. Check those out if you will.

07 “Manipulation” had lyrics in 2003, and was made in 2001. This is the 2001 version. The original from the 90’s was WAY faster but I like it this way better. I may have the 90’s version rehash on one of the remix albums in the future with some unique stuff added.

08 “Death’s Vanity” aka “The Picture of Dorianna Gray” was another synth/orion track from 2019 I didn’t use for anything. It was weird enough to fit here

09 “Black Melody – Synth Version 2016” is just what it says, and nothing more

10 & 11 “Frozen Time” and “Interdimensional” once had different names, but when I found these tracks they were mixed up with vocal tracks numbered 01-06.mp3 and I had no clue. I gave them these names because they seemed sci-fi enough to fit. They were done with Will Henry, the same guy from No Limits Blackjack voiceovers, Sin Harvest voiceovers, and the full NSFW Will and Jerry album I may or may not include on this blog sometime soon at least.

12 “Pitch Black Melody” 2001 was the remake of the 90’s song with the intro removed and being very dark sounding

13 “Ghosts Intro” leads into track 14 which leads into track 15. All three were once the same track last year. The intro track is basically a small portion of Ghosts of the Past stretched heavily with a program I’ve used a couple of times called Paul Stretch. very good ambience software if you’d like to check it out. It’s free and on mobile as well as all the main OS’s I think

14 “Ghosts of the Past” was once pretty minimal but a few years back I added the extra drums you hear. I also added the stretched intro and the next track…

15 “Newbourne Identity” is a purely synth/orion track that was leftover in, you guessed it, 2019.

16 “Connect The Dots” is one of my all-time favorite tracks from 2001 and honestly from ever. I will have a fast heavy version (seriously) on one of the remix albums. It’s a nice peaceful ending to the Maladaptive Humanoid album. I hope you enjoy it!

Categories Music Stuff